While I have been informally asking around about people's favorite Mainland locations, looking for suggestions for this blog, I decided to ask a few folks to do more formal interviews, which I will feature periodically here. First up, that fabulous amplifier of awesome, Torley Linden (photo on left, visiting The Pen in Bay City). For those of you who don't know who Torley is (and if not, where have you been? under a sculpty rock?) see the wiki here. Torley works for Linden Lab as a Senior Multimedia Producer, who — among countless other things — has created an invaluable series of tutorials for Second Life. His "What Second Life Means To Me" video is well worth a watch.
Readers looking for Torley's familiar pink and green color palette, fear not! While the photos below are mine, Torley has also included a link after each destination name to a series of his own photos. Plenty of watermelony goodness to be found there, folks. And now, on to the interview!
Kinn: Torley! Thank you so much for agreeing to do this! I have two basic questions (although Question #1 has five parts). First, please name five of your favorite Mainland destinations, with a brief description of each, along with why they are favorites.
Torley: In no particular order, five of my faves... with SLurls inside the pic descriptions:
(1) ESPRESSO YOURSELF @ THE PEN (pictured above)
PICS - http://bit.ly/1SaDjUF
In
my early Second Life as a Linden, Robin Linden was a tremendously
positive influence on me, and she gave me a book called The Great Good
Place by Ray Oldenburg. It's about the importance of social surroundings
like coffeeshops in creating community. (Context: https://en.wikipedia.org/wiki/ Third_place)
To this day, I think one of the best examples of SL heritage is the
monthly event hosted by Marianne McCann that breathes life into this
beatnik building, which I've had the joy of attending on several
occasions with friends. You mentioned Espresso Yourself in a previous
post, and I recommend that any new Resident of Second Life should
explore the broader Bay City — including the museum! — to get a feel for
an abundant culture that continues to thrive over the years.
(2) PIRATE'S OUTPOST @ KINGSPOST (pictured above)
PICS - http://bit.ly/1SaEcws
This
is one of my fave LDPW builds and a cool example of what used to be a
blank island, transformed by our Moles. In the pics link above, you can
see I stumbled across it in its "naked" state, only to revisit several
years later as I was doing a photo shoot for our Linden Marauder pirate
ship Premium gift. The intricate details are really nice. But it doesn't
end there, as I've also been in race events that traveled past. Also,
look under the water and you'll find relics of an earlier era. Simulated
debris and detritus fascinates me, it gives a place so much
personality. Anyway, it's a great example of somewhere you might not
come across unless you're out and about exploring — and when you're
feeling whimsical, isn't that the best way to do it? :)
(3) INSPIRE SPACE PARK (pictured above)
PIC OF ME AS A WATERMELON ALIEN DANCING HERE - http://bit.ly/1RUls5f
Has
this really been around 9+ years? And my, how it's endured. Innovative
use of vertical space on a mainland parcel. Its theme is still cool to
this day — meditate and/or dance amongst the galaxies. It's a sort of
progenitor build, it's inspired (get it?) the birth of many immersive
scenes contained within a skybox or orb that seek to create a universe
of their own. Feels a lot larger on the inside, like a TARDIS. And I'll
also remember this as being one of the first places you covered on
Mainland Matters.
(4) EAST RIVER AIRPORT (pictured above)
PICS - http://bit.ly/1RUm3E7
East
River is one of the most prominent self-organized communities, and with
great reason — ambitious, realistic, to-scale builds like this! It's
fun because avatars (being the self-propelled flight superheroes that we
are) technically don't need to go on planes, but as I like to say: when
we surpass limits, we seek to recreate them. This airport and others
have done simulated flight schedules, which is another layer of
dedication. Be sure to check out the train system and connected
airports, too. Much respect to cofounders Elisha Paklena and Indigo Mertel,
and everyone who made it possible.
(5) BETA CONTRIBUTOR WALL (pictured above)
PIC OF ME STANDING THERE - http://bit.ly/1SaI28Q
I
periodically come to pay my respects to the earliest Residents of
Second Life, those who paved the way for what we have today. While many
of them are no longer with us (or in a few cases, being low-profile on
alts), I will always be grateful to their pioneering steps into a brave
new virtual world. Plus, this is near Lime, which contains a mirror of
the old Ahern welcome area (before it was remodeled), which always takes
me back to where I began and used to hang out. Though it is abandoned
now, I'm glad the build is still up in interactive 3D.
Only
five? I could name a number more off the top of my head with the
personal stories I have attached to each, but I suppose this will have
to do for now.
Kinn: And now for Question #2: Why does Mainland matter to you?
Torley: Mainland
represents my roots. I will always remember where I began my Second
Life in Sept. 2004 — in the Ahern Welcome Area (pictured above), in an age where you
could get together with friends and traverse the grid from coast to
coast, one contiguous chunk before continents emerged. Even if it took
overnight. I formed bonds on these "virtual road trips", learned a lot
about myself... and where I wanted to go in my first life.
To
this day, there are many hidden treasures to be found — and
rediscovered — on the Mainland. I am so happy your blog focuses on
shining a light on these. Some of these lost gems include LDPW builds
that were long-forgotten. Occasionally I will come across an object
past-me left behind, years ago! It's intriguing that some aspects of
Mainland are like a time capsule, such as a strip mall left untouched by
a lifetime account who hasn't logged in ages, whereas other parcels in
some of the oldest regions have continued to change over time. Mainland
can be enjoyed by any Resident, whether you own land or not.
There's
a vibrant serendipity when you close your eyes and double-click to TP
to a region you've never been before. It's the engagement of the
explorer instinct, where you may not find anything of note immediately,
but allow yourself to wander through adjacent regions, and amidst a row
of expected houses, you may discover a cool art sculpture, created
solely for that artist's autotelic purpose. Come back a week later and
it may be gone, yet the moment remains — and perhaps pictures, if you
were wise to capture your adventures as I often do.
Sometimes
there is a bigger purpose beyond the individual, a tremendous
community-building, be it the Linden-guided Bay City... or the drive to
team up and buy all parcels in a region and beyond in service of
unifying for a shared vision, such as East River.
Ultimately,
it's a curious question: how can digital land in a virtual world hold
so much emotional power and intense nostalgia for so many? All I know is
that Mainland is sufficiently vast, and I can only summarize in the
broadest terms. I've had a diverse wealth of magical experiences in a
great many, many of these places, and have constantly come away touched
and inspired by what our Residents make with Mainland.
And that is why Mainland continues to matter to me.
This was great article and interview with Torley. I remember with fond memories watching each of Torley videos and was so excited when he would release a new one. Hello Torley and thanks for all the help and memories.
ReplyDeleteAlso this article being about Mainland and how it has played a major role in SL, I can't imagine a virtual world without it. It's so sad to read that Sansar will not have a Mainland. I hope LL would rethink that decision. Thanks again Torley.
Thanks, Jerry...I'm so glad you liked it! I can't imagine a virtual world without a Mainland, either.
DeleteMe neither.
ReplyDelete